OK, since you have added a bone it will automatically be rigged, too, so don’t worry about rigging everything to one bone. … and there are a few more rules… but I only know these from my experience. … and if the rules don’t match, MMD will crash!Ģ: must have all working joints (if you don’t have any joints it will work, too) Oh, and if you will save it and try to Open in MMD, it will not work… because MMD has its own rules for the models… Don’t forget to add toon files to make the shadows work. You have your file… though you do need to make the settings correct to make the shadows work, and stuff. Open PMXEditor and open the pmx file you saved. I recommend going to windows explorer and copy and paste the place where you wanna save so its easier to navigate. If you have both plugins installed, now you go to FILE and hover over Export and click miku miku dance model … to show you an example of how easy it is to export stuff. I recommend it only for exporting mesh never had an export with bones with it, not sure how that will work ! … and Meshio will allow you to export the model as pmx The MMD_Tools plugin will let you load mesh/vertices/polygons models but without any bones or anything like that. OK, we got our software… now we need Blender plugins. Make sure your system meets the requirements. Note: click on the names to download them
Oh, hi… its me! Teaching you how to /import/export in blender because Metasquoia is not free and not good and Blender is free and good… ) How to Export Import MMD in Blender